Posts tagged ‘rig’

November 29, 2011

Walking cameras

Composition update of the short film “Rewind” in production at Muv Experimento. This is a scene where some Polaroid-like camera-ducks walk down the road and spit a photograph.  I created the animation and the rig of those characters in Maya 2012.

November 7, 2011

Polaroid Rig

Just finished rigging a duck like camera for an ongoing short film production.  This character needs to throw out a picture every time he sees one of the main characters.  It also has to cross the road.

Made with Maya 2012


September 18, 2011

Face Rig

After finishing the body rig and weighting, I’m currently working on a curves based facial rig for the character. She doesn’t have lots of expressive tools due character design and vertex topology, but the animators must be able to have control over her face.

Made in Maya 2012, with the awesome help of Digital Tutors