Archive for January, 2011

January 25, 2011

3D Model

Progress on a realistic model I’m creating.  Low poly made in Maya and Z-brush for an Open Kinect project in Unity

January 17, 2011


Shoe for an Open Kinect project

Work in progress.  Made with Maya, Z-brush and Photoshop.


January 14, 2011

Another still

Another still from the short-film produced last year: “Hubiera” (if only)

I’d love to upload the film but we’re still awaiting festivals and contests